Just keep Hexing Squelcher alive with some counterspells of your own, and make your opponents pay life for trying to deal with the lil guy
Assemble the Players serves as a cheaper card advantage engine
Not the strongest of removal spells, but Self-Destruct is great at sacrificing a creature thats already about to die, and you might even have some fun with Jumbo Cactuar
Also, notice that the two solid, cheap-threat generals I listed were Geist of Saint Traft and Vial Smasher the Fierce, neither of which lethals through Commander combat damage
Overall) - Distant Melody AND Kindred Discovery Check out this kindred caring twosome
Even if your deck doesnt go wide usually, this can still provide a solid buff, mix that in with any proliferate effects and now youre cooking with gas