This post helps Commander players build decks that actually function by using a non-cargo-cult checklist, so they can tune faster, avoid non-games, and stop blaming bad luck for predictable math
The card quality of a deck with as many gold spells as this one is much higher than most other decks in Pioneer, so you want to try and eliminate the risk of stumbling on mana
The main function of the new card is the same as the old one - drop your opponent's life total down to something manageable
Depending on what color combination you're playing in Commander, you may not easily have another Blue card ready, but if you do, it's killer
This is the final year I write this
Yep the guild leader is on Thunder Junction, and still doing sacrificial shenanigans