VICTIMIZE As I already touched on, reanimating two creatures at the same time can be several times more dangerous than reanimating one
All of them do something given that criteria, but some have a bit more utility than others
Their key card was Gear Gigant X, an Xyz monster that lets players add to hand Level 4 or lower Machine monsters from the deck or graveyard by detaching a single material
Im asuming the non holo energy is the same as series 2, but i heard some holo cards from series 2 will have cosmo or is that not the case
Pull out your building blocks because you can build the ultimate fort with Arcades, the Strategist
If you think about how Cinccino is amazingly vulnerable to Donphan and Dragons and how neither Kingdra nor Zoroark are really going to help you in the matchup, Beartic makes perfect sense because a) he doesnt lose power when he encounters a fire type on the field and b) he locks heavy retreaters in the active slot for 2HKOs (or 3HKO in Zekroms case if you dont wnat to waste any energy), which is normally Cinccinos job, but Beartic almost does it better