Artifact and Enchantment removal is important, though when it's tacked onto a creature you usually lose the ability to deal with problems at instant speed
Red alert
Play Extra Lands Beyond the typical green land ramp spells youre going to put in the deck, Multani wants ways to play extra lands in a given turn
Surge's Electabuzz (27) #27Rare $8.59 Lt
Wellthis card features an Umbreon
Armament Reincarnation Normal Spell Card (1) Special Summon 1 "Armament Reincarnation Tokens" (Warrior/LIGHT/Level 1/ATK 500/DEF 500) up to the number of Equip Spells, and Traps with an effect to equip themselves to a monster, in your GY, then you can destroy as many cards in your Spell & Trap Zone as possible, including this card, then Set as many Equip Spells, and Traps with an effect to equip themselves to a monster, as possible from your GY, also you cannot Special Summon for the rest of this turn