The Jolly Balloon Man Splinter Twin combos are real and easy to pull off, and The Jolly Balloon Man is kind of this in the command zone
While not as flashy as the above two cards, Encase in Ice is special because blue has very few effective removal options
Cards targeted by Detain cannot attack or block until their next turn, and their activated abilities cannot be activated
Even though he looks goofy on screen, make no mistake that in the video game Jumbo Cactuar can easily kill off the entire party
This example is a clear case of it: being able to continually weaken or outright remove creatures for the rest of the game, guaranteed, is too oppressive
The current iteration imposes the special action "tax," which allows players to put the companion in their hand for three mana, which must be spent on top of the card's mana cost to play it