While some enchantments that dont have an effect as they enter the battlefield can often feel underpowered, this one triggers in your end step, so you get a very immediate boost to your power
Some of these cards may be a bit pricy, so lets break them down
But even something like the Initiative or co-operative/politicking mechanics like Pendant of Prosperity or Join Forces frequently creates this intrusive feeling, simply due to how their resource incentives interact with the prisoners dilemma of free-for-all multiplayer
Brawl Not Legal Vintage Legal Timeless Not Legal Commander Legal Pauper Legal Oathbreaker Legal Penny Not Legal It is the moment of discovery, the triumph of the mind, and the end of these results.
But theres nothing honorable about Solphim, Mayhem Dominus or Furnace of Rath, which let you deal twice the damage, draw twice the cards, and generally wreck your opponents
On their own, flying creature cards are already a real threat to players who don't have creatures with the reach ability in their decks