Here is a good general breakdown for a well-balanced deck: 1 Cost Cards: One or Two 2 Cost Cards: Seven or Eight 3 Cost Cards: Five or Six 4 Cost Cards: Three or Four 5 Cost Cards: Two or Three 6 Cost Cards: At Most One These are just general guidelines, and these numbers can be flexible if you think of a strategy that will work well
Across these sets, Into the Inklands, Ursulas Return, Shimmering Skies, and Azurite Sea are some cards that are leagues apart from the rest
It also draws you additional cards based on the number of toughness-heavy creatures you have in play
Now this notably affects your own characters as well, but you can build your deck to not be as reliant on songs
Black Disciple of the Vault 9/10 The main reason you want sac outlets is the mighty Disciple
For now, however, Im glad to have them around