Sapphire fuels your strategy by generating extra ink and ensuring you always have resources for big plays, while Emerald adds evasive characters and trick cards to frustrate your opponents game plan
Why are there only 4 card draw spells in the entire deck
Fantasy Flight Games has released several tabletop titles based on the Star Wars universe such as Star Wars: Rebellion, a miniatures board game that has players controlling units from either the Rebel Alliance or the Galactic Empire, and a skirmish game called Star Wars: Imperial Assault
Theyre still playable, but Id much rather give a card as a bargaining tool to another player in order to ensure the board is fully wiped, before getting my best creature back again
Your opponents better have some exile effects or artifact hate to contend with you
Lastly, remember not to harm yourself or others when engaging in the hobby, such as getting into debt to add to your collection