For the most part, I think specific sideboard answers are a poor way to fight Lantern Control anyway, as its so good at denying an opponent from casting any particular spell, so the weaknesses come from decks where Lantern is structurally disadvantaged rather than from an abundance of hate
Charizard may be big and fearsome, but Charmander is undeniably cute
That's where the secondary theme comes in, which is to play more than a single spell on a single turn sometimes quite a few more
He pulls double duty as a way to reduce the cost of removal, but also as a way to pull off a White-Black Enchantress build
Having multiple five-drops would only serve to open me up to the possibility of awkward draws where I have multiple fives in hand and four lands and cant operate effectively
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