Both decks that want to increase their rate of finding catalyst-type Wizards (think "Goblin Electromancer") and those desiring silver bullets (think "Niv-Mizzet, Parun") might just consider this otherwise clunky, slow, Common with an ability very few wanted for Constructed literal decades ago
Essentially, you get a reward for defeating your own Siege
Truth be told, this is a pretty dull card
As such, decks built around Zada, Hedron Grinder usually involve a mix of cheap creatures, red token generators, and spells worth copying
We dont want to necessarily be designing the lowest common denominator version of Magic that has to work exactly the same on every platform, he explains
One reason I find starting a collection through booster packs easier is that it gives a sense of direction