3 Blazing Hellhound Blood Cultist Bloodhall Priest Bloodtithe Harvester Body Dropper Boggart Cursecrafter Boltwing Marauder Brawl-Bash Ogre Bullseye, Death Dealer Carnage Gladiator Carnage, Crimson Chaos Carnival Hellsteed Chainer, Nightmare Adept Chaos Spewer Chaos, the Endless Charforger Cindering Cutthroat Coalstoke Gearhulk Crash, Reckless Endrider Cruel Administrator Cryptborn Horror Cult Guildmage Cultbrand Cinder Deathbringer Thoctar Deepfire Elemental Defiler of Souls Demigod of Revenge Desecrex, Gift of Servitude Dire Fleet Captain Dire Fleet Neckbreaker Dire Fleet Warmonger Dragonlord Kolaghan Dread Slag Dreadhorde Butcher Dust Stalker Eclipsed Boggart Elite Headhunter Emberstrike Duo Exava, Rakdos Blood Witch Falkenrath Aristocrat Far Fortune, End Boss Fireblade Artist Fireglass Mentor Flayer Drone Florian, Voldaren Scion Footlight Fiend Forerunner of Slaughter Forge Boss Fulminator Mage Garland, Knight of Cornelia Garna, Bloodfist of Keld Garna, the Bloodflame Gastal Thrillseeker Gev, Scaled Scorch Ghostflame Sliver Glistening Goremonger Gobhobbler Rats Goblin Deathraiders Goblin Outlander

Truth be told, the graveyard hate mode is probably the most important, and the damage mode sometimes ends games
Its kind of like an odd mix between Devour, Strip Bare, and N
These two effects make him an ideal inclusion in the 99 of any dice deck, but his choose a background ability also creates a solid argument for running him as a commander
Quick-thinking but not necessarily book-smart, they navigate their environmentwhether physical or social, natural or artificialwith ease
It's an OR to contrast to multicolor's AND