In design, one of the maxims is Less Is More meaning that design strives to accomplish as much as it can with as little as it can
Anthemancer 7
Whenever you sacrifice a Clue, put a +1/+1 counter on target creature you control
A rare (80.4%) or mythic rare (14.2%) from Edge of Eternities 's main set A rare (2%) or mythic rare (less than 1%) borderless triumphant card A rare (2%) or mythic rare (less than 1%) borderless surreal space card A mythic rare (less than 1%) borderless viewport land 1 Traditional foil card of any rarity A common (58%), uncommon (32%), rare (6.4%), or mythic rare (1.1%) from Edge of Eternities 's main set A rare (1%) or mythic rare (less than 1%) Stellar Sights land A rare (less than 1%) or mythic rare (less than 1%) borderless viewport, triumphant, or surreal space card 1 Land A non-foil (64%) or traditional foil (16%) default frame basic land A non-foil (16%) or traditional foil (4%) borderless celestial basic land 1 Non-foil double-sided token Please note that Play Boosters no longer contain ad cards or art cards
Let us know in the comments, and we'll see you at the trolley full of folding tables
And talking about Colossus, I don't consider single-color protection creatures that bad for the environment - they reward sideboard-mindful picks and punish mono colored decks (which are rare anyway, but I find them dull)