Running this card with Krark's Thumb also gives you more control over how things play out, making it even less of a gamble
Value Cards: Breya, Etherium Shaper Akiri, Line-Slinger Baleful Strix Armory Automaton Bruse Tarl, Boorish Herder Faerie Artisans Godo, Bandit Warlord Hellkite Tyrant Coastal Breach Skullclamp Blinkmoth Urn Curse of Vengeance Basically all of these are incredibly solid cards with high utility somewhere, and then Curse of Vengeance just hasnt ever been reprinted
It's easy to overrun the battlefield with these guys, and Dralnu's Crusade returns from Planeshift to assist
You can also add some cardboard for better protection
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Slightly Lost Boy Being Evasive is a plus, but theres not a lot else going for this particular card, unless you really need an Evasive character with four strength