Using a hypergeometric calculator, we can observe that: With a sample size of five, and a population of 99 cards, with 22 being Humans, we would have: 72.4% chance to draw 1 or more of the wanted card 41.6% chance to draw exactly 1 of the wanted card 27.6% chance to draw 0 of the wanted card Our result of 72.4% might go up to around 75% once weve drawn our opening hand and first card of the game, but that math is a little off
If you can think of something more flavorfully Edward, we will be impressed
Thieves Guild Enforcer is one of the prettiest cards in Fongs repertoire
You are unlikely to be including ways to make this produce more than two devils
The Roper isnt just a wall, it is one that will kill almost everything that can attack into it in the early and mid-game
Endurance, Fury, and Solitude are the best of the bunch, though Subtlety and Grief still see some play