Studio X, MTGs internal design team, apparently tried to capture niche moments that players would still recognise, small encapsulations of quintessential Fallout, instead of only focusing on main plot points and the most famous faces
Some creatures like Agent of Treachery are bad enough when you get hit by their ETB once, but you can easily use them again and again while also jumping ahead on lands to drop other powerful cards
And again, this is a cool-looking Special Illustration Rare that any self-respecting collector wouldnt dare pass up
Garruks Uprising by contrast takes the typical Green approach of tying draw draw to creatures, in this case whenever you drop out a creature of power 4 or greater plus a bonus if you already had one out when the Enchantment hits the battlefield
While were talking graveyard synergies, we might as well touch on Zombies and the new graveyard synergy they picked up
Maha, Its Feathers Night is definitely a powerful creature - the fact that it's a 6/5 flyer and trampler for just five mana is already aggressively costed, especially for Black