It's a tearjerker for sure, and they captured that moment perfectly on a Farewell reprint in the precon
The best colors for token decks are Green and White for unmatched token generation and doubling effects, with Selesnya (Green-White) being the most reliable way to fill the board with creatures
Well, nothing breaks a stalemate like Cyclonic Rift
If you can make that 5 damage 10 damage, youre giving your team up to +9/+0 and trample, which can effectively be even more once those same creatures deal their own damage
While Quick Draw loves to have a lot of mana to cast a bunch of spells per turn, it doesn't need every land in its deck to do so
Games go long enough and spells are explosive enough that the 3/3 isnt nearly as much downside as it would be in a 1v1, 20-life format