When casting a spell as an Adventure, use the alternative characteristics and ignore all of the card's normal characteristics
Akim, the Soaring Wind Blue, Loyal Raptor Cresting Mosasaurus Gold-Forged Thopteryx Illuna, Apex of Wishes Indominus Rex, Alpha Kalamax, the Stormsire Keruga, the Macrosage Marauding Brinefang Moon Girl and Devil Dinosaur Nezahal, Primal Tide Phantasmal Dreadmaw Pterafractyl Sinuous Benthisaur Vadrok, Apex of Thunder Wingfold Pteron
Riotous Beating does enough damage to Knock Out any evolving Basic Pokemon and two-shot almost any Pokemon-GX, and with 4+ gust affects available to the deck and a highly consistent engine, the deck will win on turn seven (a combination of six one-shots on non-GX Pokemon or three two-shots on Pokemon-GX, minus the first turn where it doesn't attack) a good percent of the time
Twinflame Tyrant is a new Dragon that costs just five mana for a 3/5 with flying, and if you deal damage to an opponent or something an opponent controls, that damage is doubled instead
The option to turn it into ink, a reasonable cost, and the 3/3 are just the cherries on top
With all that said, lets dive in to card selection, and why they were included in the deck