Unlike some of the best legendary creatures in Standard, Modern, or even Pioneer, commanders are usually graded based on how strong their theme is supported and how unique and powerful their build-around nature is for the 100-card Magic Commander format
I run a simulator and rare cards should at least be half the probability because they are too many, so they keep been selected all the time
Is your reasoning more to do with the grading service being too far or more with you being satisfied with the grading scales of the companies you normally use/buy
Future battles might not be Sieges and might not be DFCs, but for now there's only one style of battle
Commander decks There are four precon Commander decks to collect in MTG Final Fantasy, and they all revolve around a specific game in the franchise
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