9 The Fantastic Four Color : Red-white-green-blue Commander : The Invisible Woman, Mister Fantastic, Human Torch, The Thing The Fantastic Four go near-infinite when theyre all on the board together, but in my experience, thats not something you can prep for
Sure, you only get to venture into the dungeon when you untap the artifact and let its victim go, but still
Razorfield Ripper is great because it lets that energy do something while youre waiting to spend it
Two bodies on entry is always great, and this Garruk ultimates immediately with the help of Carth the Lion
The simple possibility of it going off might dissuade your opponent from playing their best cards out of fear of losing them
You get nine play boosters, 32 lands, 16 which are full-art and 16 which are foil, a spindown (which is used to track health in a MTG match) and a deck box