With under six lands, itll simply make a vanilla 1/1 Insect, but with six lands in play itll create a clone of itself that still has the same Landfall ability
The 1st Edition Stamp, however, is what really makes this card desirable
The mulligan system is the same as for sanctioned formats, and the deck construction rules follow the same color identity rule as the multiplayer version does
It did make a return on three werewolves from Innistrad Remastered
Hypergeometric land count for 100-card decks Hypergeometric land count for 60-card decks Hypergeometric land count for 40-card decks I tried to tune each deck to draw at least two lands at least 85% of the time, and while it's far from a perfect number, it's a starting point you can use to start determining the number of lands your deck may need, depending on various other factors
The beloved Saga mechanic returns, but this time with a new twist