0 1 2 3 4 5 6+ All Archetypes Tiering by In Hand WR TierS Azula, Cunning Usurper The Fire Nation Drill Katara, Water Tribe's Hope Invasion Submersible TierA+ Abandoned Air Temple South Pole Voyager The Unagi of Kyoshi Island TierA Aang, the Last Airbender Earth Kingdom Jailer Water Tribe Rallier Foggy Swamp Spirit Keeper TierA- Heartless Act TierB+ Aang, Swift Savior Lost Days Ty Lee, Chi Blocker Hakoda, Selfless Commander TierB Epic Downfall Dai Li Agents Iroh's Demonstration Fire Navy Trebuchet Glider Staff Yip Yip
I spent 7 hours at Walmart to buy sports and Pokmon cards
Even if you only use this land to push your commander though, Cavern of Souls is completely worth running in every Commander deck
Ruler of Thul the actual truth, easily making him the best water card currently in Sorcery
It doesn't matter if that card was cast as an Adventure or not
Then things get complicated, but that's the basis