Terra does, however, give a lot of consistency for Enigmatic players to play around with
The payoff is okayish, with the third chapter trigger being particularly spicy if you've got Firecat Blitz, but the cost of discarding your hand and the risk of the saga being destroyed before you get to the second chapter is too risky for me
Well, this cost reduction means you can cast a ton of cheap creatures for 2/2s, and all the aristocratic benefits that come from creatures dying
Investigative Journalism Return target creature card with mana value 2 or less from your graveyard to your hand
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