Here's what changes and what stays the same: Changes: Color becomes white (regardless of original colors) Gains Zombie creature type (in addition to existing types) Mana cost becomes nothing (not zero, but no cost at all) Stays the Same: Power and toughness All abilities (including triggered, activated, and static abilities) Name Other creature types The "no mana cost" aspect is particularly important
Core mechanics like prowess and casting dragon tribal enhance the decks versatility while maintaining its fiery theme
Graded Population Report: Arceus V #166 Visualize the distrbution of grades in the chart
One of the most obvious is Lutri, the Spellchaser, which would allow any Izzet Commander or Brawl deck to include an automatic 101st card
Kalain makes it so whenever you cast a creature using Treasure tokens, they enter with +1/+1 Counters equal to the number of treasures used for it
I've found that having a commander that does everything badly is much less fun than a commander that does one thing well