Full alternate artwork covering the entire card
Design Files: Odyssey, Part 2 Last week, I started a new iteration of "Design Files," the series where I look back at the cards from a set I led (in this case, Odyssey ) as they were handed off at the end of design
however, its in the ability that Pongo excels
If you fog the damage that would be dealt by creatures with toxic or infect, they wont deal damage, which means no poison counters
And of course, there's the famous whistle reference
There will be games when this is good, of course, but most of the time your opponent will either have a removal spell (and make it a 5/5 so they can kill it) or will have a way of dealing with it or ignoring it in combat (and make it a 3/3 so they can forget about it)