There are also a lot of them with very useful abilities beyond the combat zonesuch as Auriok Salvagers or Captain Sisay
Maelficent & Diablo, Evil Incarnate Amethyst & Steel An evil duo is up next with Maleficent & Diablo being a seven-ink card that's eligible for your inkwell, enters play with six strength and five willpower, and can quest for two lore
10 Dionus, Elvish Archdruid Put Those Elves To Work Elvish Archdruids are the bread and butter of practically any Elf deck in Magic, and now we have a named one to work with
Whenever this creature is dealt damage, target opponent loses that much life
You can only cast three spells in the chapters the card gives you, counter shenanigans notwithstanding, so you dont need to hit something in every graveyard to get full value here
Standard has clearly had the biggest showing here