Whenever Kefka enters or attacks, each player discards a card
We built some general rules, but in the end, it was mostly on a card-by-card, moment-by-moment basis. Though the Zack Fair card isnt a competitive powerhouse, its one of the sets most elegant pieces of storytelling through mechanics
There are plenty of ways to make great use out of a card like Jumbo Cactuar, so long as an opponent doesn't immediately take it out of the game, and even then, it's a great way to reduce the amount of counterpla y at their disposal
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It has a total of seven Items , showing off that some items, like Coconut Basket are excellent for staying on the field, giving you benefits every round you keep them there or activate them
With a 4 Ink cost, this Steel type card has 0 (yes, zero!) Strength and only 1 Willpower, so it already feels like a very weak proposition