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As with the standardized release that spawned the format, here is the way we analyze these cards, noting that we will pull no punches despite them being promos this time: All Schemes will be grouped according to the overall role they play: These groupings are categorized as such: Disruption: The Schemes take something from your opponents (and only them) that doesn't exist on the battlefield
1: If your Leader is [Enel], up to 1 of your Leader or Character cards gains +1000 power during this turn
Starfield Vocalist ($2-$70) Seems like this is too good to leave off, but theres only so much room
A deck with 18 lands may only draw 2-4 lands all game, while a deck with 24 lands is likely to hit a land every turn
That makes it useful in just about any white deck, and thats being borne out so far in the new Standard, with the trusty pup being slotted into +1/+1 counter decks, vanilla aggro decks, and even some multicolored ones