We may not have Seething Song any more, but Coalition Relic takes us from three mana to six mana in a single turn, giving eight cards that can drop a turn four Hive Mind
Static Shock: Deals 30 damage

Abominable Treefolk Adarkar Valkyrie Adarkar Windform Alpine Guide Ascendant Spirit Avalanche Caller Berg Strider Blizzard Specter Blizzard Strix Boreal Centaur Boreal Druid Boreal Griffin Boreal Outrider Centaur Omenreader Chillerpillar Chilling Shade Conifer Wurm Diamond Faerie Draugr Necromancer Frost Augur Frost Raptor Frostpeak Yeti Frostwalla Frostweb Spider Goblin Rimerunner Grim Draugr Gutless Ghoul Hailstorm Valkyrie Ice-Fang Coatl Iceberg Cancrix Icebreaker Kraken Icehide Golem Icehide Troll Isu the Abominable Jorn, God of Winter Karplusan Wolverine Moritte of the Frost Narfi, Betrayer King Ohran Frostfang Ohran Viper Ohran Yeti Phyrexian Ironfoot Phyrexian Snowcrusher Phyrexian Soulgorger Pilfering Hawk Priest of the Haunted Edge Rime Tender Rimebound Dead Rimefeather Owl Rimehorn Aurochs Rimescale Dragon Ronom Serpent Saddled Rimestag Sculptor of Winter Spirit of the Aldergard Squall Drifter Stalking Yeti Svella, Ice Shaper Thermopod Wall of Shards Zombie Musher

You can only use each effect of "Sennet Cataract" once per turn
Factors Affecting Serialized Card Values Rarity As always, and what youll see me preach here very often, one of the significant factors when it comes to valuing Magic The Gathering cards is rarity
It implies that the card itself should make the decision, if it wants to destroy a target artifact or not