Geier Reach Bandit / Vildin-Pack Alpha Geier Reach Bandit / Vildin-Pack Alpha seems good at first glance, but unfortunately that ability on Vildin-Pack Alpha doesnt work at all with the daybound/nightbound werewolves
Drop Tower (eternal) Artifact Attraction Visit Target creature gains flying until end of turn or until any player rolls a 1, whichever comes first
Typically, once a set has been officially released, prices tend to crash a great deal as supply floods the market
Swiftfoot Boots replaces Thrill of Possibility: you have a lot of draw and card filtering already, and this deck doesn't really take advantage of discarding
And tokens matter is a highly value archetype this'll play right into
For a few hundred bucks a year, everything you own will be protected in the case of flood, fire, theft, etc