The Value of Locking In Value While we often place a great deal of importance on a cards ability to gain a lot of value very quickly, knowing which cards are likely to have long-term stability is just as key
The lengthy text box on Tempest Efreet can be summarized into this: you take a random card from your opponent's hand and place it into your hand, and you now own that card
Not because its good (it probably isnt), but because its fun
A few rules of thumb: Deploy lords last
Now, the issue with Novablast Wurm is that it kills your own stuff too, but given its powerful board presence, that's an acceptable consequence of the card
My name is Tyler Savesya Bucks, and Im here to highlight some of the best bulk cards from Tarkir: Dragonstorm