Perfect for collectors, vintage Magic enthusiasts, and anyone looking to own a sealed piece of Magics early history
You can only use each effect of "Vampire Familiar" once per turn.ATK: 500 DEF: 0
I think if we give Modern players just some more time, they will adapt and find out how to properly fight those free spells, while also be able to win against other decks, as Modern not only consists of decks playing Faithless Looting
Well of Lost Dreams ($3.77) and Dawn of Hope ($0.55) let you pay to draw whenever you gain, and Alhammarrets Archive ($10.55) doubles both your lifegain and your card draw
Eventually"

I made the mistake of trading him an Ephara and he ended up putting together this deck: [deck title= Epharas Flash Mob] [Creatures] *1 Snapcaster Mage *1 Deputy of Acquittals *1 Whitemane Lion *1 Suture Priest *1 Spellstutter Sprite *1 Silverchase Fox *1 Vedalken Plotter *1 Pestermite *1 Aven Mindcensor *1 Stonecloaker *1 Dewdrop Spy *1 Deceiver Exarch *1 Ethersworn Shieldmage *1 Venser, Shaper Savant *1 Phyrexian Metamorph *1 Dust Elemental *1 Thistledown Liege *1 Restoration Angel *1 Glen Elendra Archmage *1 Kor Cartographer *1 Hollowhenge Spirit *1 Voidmage Husher *1 Ephara, God of the Polis *1 Sturmgeist *1 Teferi, Mage of Zhalfir *1 Darksteel Sentinel *1 Deadeye Navigator *1 Draining Whelk *1 Angel of Serenity *1 Phyrexian Ingester *1 Diluvian Primordial *1 Luminate Primordial *1 Trench Gorger [/Creatures] [Spells] *1 Saving Grasp *1 Wayfarers Bauble *1 Enlightened Tutor *1 Flickering Ward *1 Sol Ring *1 Swords to Plowshares *1 Scouts Warning *1 Mystical Tutor *1 Hoofprints of the Stag *1 Confound *1 Talisman of Progress *1 Remand *1 Azorius Signet *1 Into the Roil *1 Fellwar Stone *1 Forbid *1 Hinder *1 Cackling Counterpart *1 Repulse *1 Sphinxs Revelation *1 Dream Fracture *1 Capsize *1 Detention Sphere *1 Return to Dust *1 Cloud Cover *1 Dismiss *1 Evacuation *1 Desertion *1 Austere Command [/Spells] [Lands] *1 Academy Ruins *1 Adarkar Wastes *1 Azorius Chancery *1 Command Tower *1 Calciform Pools *1 Celestial Colonnade *1 Eiganjo Castle *1 Glacial Fortress *1 Hallowed Fountain *1 Halimar Depths *1 Homeward Path *1 Kor Haven *1 Maze of Ith *1 Minamo, School at Waters Edge *1 Mystic Gate *1 Reliquary Tower *1 Skycloud Expanse *1 Springjack Pasture *1 Strip Mine *1 Temple of Enlightenment *1 Temple of the False-God *1 Vesuva *5 Plains *11 Islands [/Lands] [/Deck] Swag focuses on playing a control game with this deck and uses a whole host of flash creatures to repeatedly trigger Epharas ability to draw cards
