While some have debated the consistency of the deck, others are mostly just not happy with how the deck takes advantage of the game mechanic that always puts one Pokmon in your opening hand
If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield
Technically ramp decks are threat light if you consider all ramp effects to be entirely non-threats
For the cost of four mana, Lathril is a difficult-to-block 2/3 with menace that, upon dealing combat damage to a player, creates that many 1/1 Elf warrior tokens
This card came about because we asked ourselves "What would red's Ancestral Recall look like?" The interesting thing about allowing you to draw more cards with this ability is that it scales down slightly as you get more cards because the turn restriction limits how much mana you have available to cast the spells
Emrakul, the Promised End Emrakul really doesnt understand that eldrazi are supposed to cost a lot of mana, does it