Altogether a very powerful planeswalker, even if itll rarely win you the game
The card is an absolute value machine and combines everything you can think of: It produces mana, so it helps to develop your board further
By default, Commander decks feature no cards with the same name, which means this card can fetch up any card you want, whether it be a final combo piece to go infinite or a board wipe to help reset the game allowing you to swoop in and win out of nowhere
Plus, having access to blue means you can protect your combo with ease
Im not sure relegating the majority of the typal elements to the Commander decks was the most elegant solution, but I really cant complain given how good these decks seem
Example: You dont see me talking about Sleight of Hand Shadow since Ixalan , but two Opt seems to be the industry standard with your Fatal Pushes, Stubborn Denials, and Snapcaster Mages