Rushing River (Invasion/Planeshift/Apocalypse) Why bounce just one creature when you can bounce a second for the cost of a land
As with any deck you build, the Ursulas Return Amber & Amethyst Starter Deck has its hurdles
Flare of Fortitude Fleecemane Lion Fleecemane Lion Gaea's Gift Heroic Intervention Indominus Rex, Alpha Insidious Mist Inspirit, Flagship Vessel Jirina, Dauntless General Join Shields Karametra's Blessing Kathril, Aspect Warper King Darien XLVIII Lightshield Array Linvala, Shield of Sea Gate Loran's Escape Majestic Myriarch Mutational Advantage Odric, Blood-Cursed Odric, Lunarch Marshal Overprotect Perennation Plaza of Heroes Rayami, First of the Fallen Restoration Magic Saved by the Shell Selective Adaptation Selfless Safewright Shadowspear Shadowspear Shay Cormac Smuggler's Surprise Soulflayer Spectacular Spider-Man Tamiyo's Safekeeping The Fire Nation Drill Tom Bombadil Tyrant Guard Tyvar's Stand Urborg Scavengers Wretched Bonemass Yuan-Ti Scaleshield

Custom-Fit Packaging Alternatives One packaging alternative, a business card box or gift card box, shows that packaging is often custom-fit to the actual items, unlike the uniform dimensions that have been put into all playing card packaging
Contents: 12 Secrets of Strixhaven Collector Boosters Each Collector Booster contains 15 Magic: The Gathering cards May contain these cards: SOS 1271, 282362
With any creature removal, Maze of Iths, the fact that Mishras can soak up 3 damage and RRR definitely hurts your mana base, I wouldnt play them if you want to win