Here's a quick breakdown of all the draft archetypes and their uncommon multicolor cards from Magic: The Gathering FINAL FANTASY
Anyone who has seen this deck in action knows that if both of these creatures remain on the battlefield for even a single turn, the game usually ends due to each rune also functioning as a cantrip (a card that replaces itself)
There are also a lot of four power matters cards out there that can be triggered/activated on the warpand it triggers Greenshell
I chose Reap the Tides for third place, as anyone looking to pick up a bunch of format staples cant go far wrong with this choice
Agadeem's Awakening, for example, has a mana value of 3, so you could transmute a card like Perplex to fetch it up
Credit: Wizards of the Coast Stump Stomp / Burnwillow Clearing TheChirurgeon: Doing hybrid mana spells on the back of Enters-the-battlefield tapped lands is really solid, and this is a decent enough removal effect to make this an amazing draft pickup