But almost every inventor card in this deck cares about other inventors, and a few non-inventors also key off of the inventor keyword
If Journey to Nowhere leaves the battlefield before its first ability has resolved, its second ability will trigger and do nothing
Admittedly the card needs a turn to naturally start pumping out tokens, but once it does, Brudiclads token warping ability can grant us an enormous amount of profit
Namor the Sub-Mariner Namor the Sub-Mariner takes the same pestersome play pattern people associate with Talrand, Sky Summoner and ramps it up
I enjoy providing a list of different perspectives, but without gaslighting about what is tried and true
If that person laughed, the token gains haste until end of turn