There was an error retrieving a chart for Sakashima's Student As for the smaller cards not worth the $0.70 stamp, I decided to keep them for personal use
At their core, they are powerful tutor effects with a twist
"Clueless, aren't you? Good thing I'm here."
In Standard, Alpine Moon has a handful of targets, but I'm not sure any are powerful enough to justify dedicating a sideboard slot to a do-nothing hate card, especially when Field of Ruin is still in the format
Regardless, none of these cards seem particularly strong in Modern
While Gerrard draws you an extra card on each of your turns, to start the game with a maximum hand size of 3 is abysmal and you'll soon find yourself looking to dig for a Reliquary Tower, Thought Vessel, or another Spellbook-type effect, lest you need to discard more cards than you'd prefer