#9 The Headless Horseman Terror of Sleepy Hallow And now for my personal favorite Enchanted from the set: The Headless Horseman himself
Creatures you control gain flying, vigilance, and double strike until end of turn
It can do absolutely anything, so its an ideal commander for a deck with a strong concept, but no real support in the command zone
This means he can survive almost any challenge while threatening to single-handedly close out the game if left alone for even two turns, making him a primary target for an opponent's removal spells
As part of the Disney Parks collection, this set will be available in limited quantities at the following Walt Disney World Resort and Disneyland Resort locations, in addition to select Disney Stores worldwide beginning July 17
And not just one Final Fantasy from Terra to Yshtola, four different mainline games are represented across the preconstructed Commander decks headlining the set