I feel like they all deserve to be mentioned, but theyre definitely not standard choices so try them at your own risk
Remarkably little, at least at first
Kefka, Dancing Mad Decks on EDHREC: 273 While a seven-mana commander is a pretty hard sell nowadays, especially in such not-rampy colors, Kefka is still a great commander option if you love stealing cards from other players
Blightsteel Colossus is one of the scariest creatures around and a popular target for artifact decks to cheat into play
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WARP IS DESIGNED FOR 1V1 MAGIC While I do want to talk about the effect of Warp on eternal formats like Commander, I want to stay for now talking about 1v1 Magic, because I feel like Warp was designed with that in mind, and in a lot of ways, its an admirable attempt at making higher mana value cards and synergies that require multiple cards relevant