Tutoring an equipment right away sets up your plan, while doubling triggers once Cloud is equipped pushes value through the roof
Murders at Karlov Manor gave us a Clue commander in the form of Morska, Undersea Sleuth, with a back-up option of Sophia, Dogged Detective
I have definitely in the past cracked a Fetch at my opponents end step out of instinct, only to then draw a Fatal Push and not be able to kill my opponents creature as I wasted my Fetchland
Abilities that trigger when a creature attacks, blocks, or is blocked will trigger during each combat that turn
Also, if you are flush with bounce spells for the Pact, you can use one to return a troublesome permanent of your opponents with the trigger on the stack so as to make them discard it to the Mind Rot mode
Since the copy also has the duplication effect, this can quickly turn into a situation where you get four or eight new Equipment each turn