In a Two-Headed Giant game, each player on the attacking team is an attacking player
Also I didn't add every arena map in the games as cards as that would add an additional like 12 cards and the effects would all be similar
Ive also found wanderers one card condition can be awkwardly hard to meet at times, and it is a nonbo with all the black suicide card draw effects
Targeting Lands Okina, Temple to the Grandfathers is a little more reliable than Pendelhaven, but this deck will usually have a 1/1 creature, and not costing a mana to use makes Pendelhaven better
There's some setup required to get this item engine going, but the nice thing is that even if the pieces don't align, these c haracters still have value independently
This deck also includes some powerful cards that will probably cross over into other decks