It does get countered harder by deathtouch and indestructible, though, so I rank Flying and Menace above it
Willow also scales his stats based on the number of lands you have in play, which makes him good value for mana even as he accumulates commander tax later on
Momo's Heist can steal an artifact permanently, Foggy Swamp Visions becomes a super efficient reanimation spell, and The Endstone skips the drawback of life loss
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Standard has felt very bland for the last few months, devolving into G/W Tokens dictating the pace of the metagame with specific decks like U/W Spirits coming out of the woodwork and achieving such prominence strictly because of their prowess against G/W
It can disrupt opponent combos, remove key characters from the field, and generally hinder their ability to execute their intended strategies