If you take the 3 damage here, then you can still cast Final Reward in your opponent's end step
All of them are great ways for creature-based decks to gain life
(This is a bit different from classic Archenemy, where the turn is still shared but each player on the team of three has their own individual life total.) As you might expect, only one of our two teams can win
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If you kill Thought-Knot Seer, they draw a random card
Alright, so heres where we talk about the decks themes and strategies, how its supposed to win, and whatnot