Well, some things that may draw you into specific colors are: A really strong rare you're excited about playing Having plenty of "removal"cards that can destroy, exile, or keep an opponent's card tapped Opening many cards in that color A good "mana curve" in that colorcreatures of different mana values, more on the 2, 3, or 4 end than on the 5 or greater end Several multicolor cards in those colorscards that have multiple colors are often more powerful than those with just one color Ideally, the colors you pick will have all four of those features, but if only two or three of those are true, that's plenty good

Advanced Search Sets Random Syntax Annex Sentry Aspirant's Ascent Basilica Shepherd Bilious Skulldweller Blightbelly Rat Bloated Contaminator Charge of the Mites Crawling Chorus Crypt Cobra Decimator Web Duelist of Deep Faith Dune Mover Flensing Raptor Goliath Hatchery Hand of the Praetors Ichor Rats Ichorspit Basilisk Indoctrination Attendant Infectious Bite Infectious Inquiry Infested Fleshcutter Jawbone Duelist Karumonix, the Rat King Kinzu of the Bleak Coven Kozilek, Compleated (playtest) Largepox (playtest) Leeches Melira, the Living Cure Mirrex Mite Overseer Mycosynth Fiend Myr Convert Necrogen Rotpriest Norn's Decree Noxious Assault Noxious Bayou (playtest) Pestilent Syphoner Phyresis Outbreak Phyrexian Swarmlord Phyrexian Vatmother Pistus Strike Pit Scorpion Prologue to Phyresis Prosthetic Injector Reaper of Sheoldred Relic Putrescence Sabertooth Cobra Serpent Generator Skrelv, Defector Mite Stinging Hivemaster Suq'Ata Assassin Swamp Mosquito Tainted Observer Unctus's Retrofitter Venerated Rotpriest Viral Spawning Virulent Sliver Virulent Wound Vishgraz, the Doomhive Voidwing Hybrid Vraska's Fall Whispering Specter White Sun's Twilight

Besides the module lands, the borderless Adventures in the Forgotten Realms cards are all planeswalkers: You'll find a total of 5 mythic rare planeswalkers in Adventures in the Forgotten Realms , and 5 uncommon, 1 rare, and 6 mythic rare Dragons
With only a few dozen games played, my early takes might be a bit off, but that's the thrill of new games, right
Whenever Xyris deals combat damage to a player, you and that player each draw that many cards
GENIUS REINVENTED Think like an inventor and transform the way you play as Emerald glimmer Go Go Tomago - Darting Dynamo zips into the action along with the always -tinkering Sapphire glimmer Gadget Hackwrench - Brilliant Bosun