14 were Uncommon (29.16%), eight were Rare (16.66%), one was Legendary (2.08%), and four of them were Holo cards (8.33%)
For example, playing cards with flashback in your deck provides you with extra value if you happen to mill or discard one of those cards into your graveyard
4 Elementals are really wonky as a tribe, their strength lies in individual cards, it's not enough to give them a general/banneret/land to enable tribalplay
Featuring Arahbo sporting a gorgeously thick mane of curly locks, its no wonder this card is worth nearly $60
I should also point out that we did an uncommon creature cycle where you can reveal a creature card or pay extra mana, except this version uses behold to allow you to get the discount if you have the proper creature type on the battlefield
This instant destroys a creature and makes two half-sized copies , allowing you to dodge other removal effects and get more Deadpool