There are tons of ways to accomplish this goal
Of these cards, Curious Homunculus is the clear winner in my book mana ramp that transforms into cost reduction, a more potent interpretation of mana production, is incredibly strong, even if you have to wait a full turn cycle to start taking advantage of either mode
In the regular Bundle you get nine packs of Play Boosters to open, giving you a solid 126 cards, plus a bunch of extra Lands, both foil and nonfoil
Each includes 1 deck of 100 Magic cards (98 nonfoil cards and 2 Traditional Foil Borderless Legendary cards), a 2-card Collector Booster Sample Pack (contains 1 Traditional Foil or nonfoil alt-border card of rarity Rare or higher and 1 Traditional Foil Uncommon card), 10 double-sided tokens, 1 deck box (can hold 100 sleeved cards), 1 strategy insert, and 1 reference card.
Making my opponent concede on turn five because I was able to figure out how to mesh Plus Ones attack increasing spells with wimpy Dragon creatures is the most fun Ive had playing Magic inever
Overall, axes are an impractical weapon, but when it comes to the Throw command, thrown axes will ignore their random damage component and be treated like other weapons for damage calculation, so with their inflated weapon power they will always deal massive damage when thrown and will be the ideal throwing weapon to stock up on