This isnt a tournament, its a lifelong fight for relevancy for these commanders in a world where calling MoM the new set isnt accurate anymore
The trick is, because theyre all legendary, its hard to get multiple shrines on the battlefield at the same time
This includes choices about what spells to cast or what abilities to activate, as well as any decisions called for by triggered abilities or for any other reason
Battles are transforming, dual-faced cards that enter the field with a certain number of defence counters printed in the bottom left of the side with the Mana cost
Theres basically an infinite number of ways to make this blue creature insane
It's way too expensive just for the card draw, though, and you'll normally play it for the rest of the effects: chapter two can fix your mana on top of giving you a big body, and Avatar Kyoshi can get you a big boost of mana