As you may already know, Holo cards have been among the most desirable variants since the Base Set (1999)

higher rarities will start to mix and match effects): Artifact destruction Artifact or enchantment destruction (Naturalize) "Bounce" (Returning nonland permanents to owner's hand) Card drawing Card filtering Creature destruction Creature lockdown (Pacifism and Dehydration) Creature regrowing (Raise Dead) Creature unblockability Counterspell Damage prevention (Fog) Direct damage Discard Draining creatures and/or players Enchantment destruction Fighting "Flickering" (exile and return a creature to the battlefield) Flier destruction Forced blocking Forced sacrifice "Impulsive draw" (exile a card or cards, can cast until end of turn) Land fetching Life gain Looting/rummaging (drawing and discarding, and vice versa) "Milling" (putting cards from top of library into graveyard) "Panic" (some number of creatures can't block) Power/toughness pumping (Giant Growth) Tapping creatures (including "freezing" them, where they don't untap) Temporary stealing (Threaten) Token making Uncommon Complexity Uncommon gets to raise the bar a little on comprehension complexity and a bit more on board complexity

Even though the cards portray the same characters, Gisa and Geralf has a different name than Ghoulcaller Gisa and Stitcher Geralf
CONTENTS - 1 ready-to-play The Lost Caverns of Ixalan Commander Deck (includes 2 Foil Legendary cards), a 2-card Collector Booster Sample Pack, 1 Foil-Etched Display Commander, 10 double-sided tokens, 1 life tracker, and 1 deck box
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