Trading a mana rock for a Gilded Lotus to ramp and fix (which was neat, and I did see on hell of a turn 3 play of 'tap Mindstone and 2 lands for Tinker, get Gilded Lotus, land, Wrath') and a turn 3 Staff of Nin is a neat trick for a control deck, but I am not sure it is worth both the deck building contortions and often the card investment for these outcomes
1) Do I have to scream at the end of every turn or just my turn
This White enchantment only costs two mana, and could well be the strongest anthem effect weve seen in Magic: The Gathering to date
Im most exciting about a card that benefits from a mill strategy but doesnt demand one: Drown in the Loch, a flexible and powerful spell, assuming you can guarantee your opponent has five or more cards in their graveyard
If you want to maximize this mechanic, you'll include a few baseline good learn cards in your main deck, and a package of flexible lessons to grab from your sideboard
So why is he here