With the number of artifacts, enchantments and planeswalkers decks play varying wildly you cannot really abuse an ability to remove them in green as you cannot play more than a couple of such effects in a main deck
If you do, this attack does 40 damage plus 20 damage for each basic Energy card you discarded
Attack for nine
Taking stock of Pokmon TCG2, Im beset by the same feeling I had reviewing Sacred Stones: that with a bit better planning, presentation, playtesting, or whatever accounts for the X-factor in a videogame, TCG2 wouldve been a much more enjoyable experience
I am favouring Conduit of Worlds mostly as it is not limited to converted mana cost (CMC), as many of the big effects are higher CMC while also letting you double dip by replaying the lands for free
Examples include the aforementioned Dondozo and Tatsugiri deck, as well as a deck of Koraidon and Revaroom cards that allows players to put fighting energy cards into the discard pile, before moving them all onto a basic Pokmon